Camera:WASD or screen-edge to pan, scroll wheel to zoom, Q/E to rotate.
Select: Left-click a unit. Drag a box to select many. Shift+click to add.
Command: Right-click the ground to move, a resource to gather (villagers), an enemy to attack.
Build: With a villager selected, click a building in the bottom panel, then click the ground to place it.
Train: Select the Town Center or Barracks, then click a unit to train.
Rally point: with a Town Center / Barracks selected, right-click the ground — newly trained units gather there.
Units: Villager (gather/build), Militia / Swordsman / Knight (melee), Archer (ranged), Cavalry (fast flanker), Healer (mends nearby allies), Sapper (detonates — bring a squad to breach walls), Juggernaut (heavy tank). Walls: pick Wall and draw a path (drag).
Control groups:Ctrl+1..9 to assign, 1..9 to recall.
Idle villager:. jumps to and selects your next idle villager.
Pause:Esc (with nothing selected) pauses — Resume or start a New Game. Esc also cancels placement / deselects.
Stance:H cycles the selection's stance — Defensive (fight back, don't chase off) → Aggressive (hunt / attack-move) → Hold Ground (stand fast, full manual control). Units retaliate & the King/villagers flee when hurt.
Formations:G cycles the move formation (Box → Line → Wedge); groups arrange facing the way they march.
Attack-move: set a group Aggressive (H) then right-click — they advance and engage everything on the way.
Patrol:P to start drawing a route, click waypoints, then P/right-click to finish — they walk the route (ping-pong) and fight along the way. Esc cancels.
Guard: right-click your own King with soldiers selected — they ring up and screen him.
POSSESS: Select one unit, press F to follow it, F again to take control (WASD + mouse to aim, click to attack). Esc to release.